On your right is a door with a strange dial device in the middle. Now head back to the stairs we used to get up to this area and go down them, then go forward a bit, turn left and go up then stairs I originally told you to avoid. Interact with it with and it will lower than half. Turn around and you'll see a draw bridge that is raised, to the right of the bridge is a lever. Go up those stairs and follow the pathway all the way around until you reach a table with an orange torch looking contraption. Head towards them but instead of going up the stairs, go to the left of them to see another set of stairs. Talos Principles isn't bad about it, either. The Witness and Antichamber both do this brilliantly. Look right and you'll see some wooden stairs. Ideally, puzzle games do the exact opposite: spend the majority of your time figuring out how to solve the puzzle, then take as little time as possible to execute the solution. Walk through the door and towards the big floating rock in the middle with a tower on top. Walk along the walkway towards the door and interact with the missing piece of the circle in the middle of the door. To the left of the table is a small wooden walkway leading to a big stone door.
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